This concept was designed in Alias using no packaging constraints. My goal was to emphasize wheel size and visible tyre tread from as many angles as possible without comprimising structure and aerodynamics.
I leaned heavily on the teardrop shape for the main carbon fiber cockpit, designed as a top and bottom half sandwiched together.
All images are screenshots from within Autodesk Alias. Tyre data was sourced online, and was not made by me.
The rear is where the teardrop volumes converge into a slim sharp trailing edge. My intent was promote a clean, controlled flow separation for optimal drag.
The spoiler was designed to be as low as possible to achieve a strong wheel to body proportion, as well as leaning into the low & wide philosophy. Ample downforce is provided by the underbody, so the spoiler is aimed at stabilizing the airflow as opposed to additional downforce. Two large metal bars affix the spoiler to the center of the cabin for rigidity, intended to show a brutalist exposed engineering component in unpainted metal.
Central exhausts appear higher up becase of this, stacked with angled geometry as a nod to the GT90.
Tyre tread was made as visible as possible, while also adhering to pedestrian protection regulations.
The underbody was heavily influenced by Adrian Newey's designs, creating a central venturi bulge under the seats, side exit pods, trailed by twin extractor diffusors. A central strake was added to improve airflow stability around the exhaust bulges.
Slim teardrop sections of the suspension elements were modelled after Formula 1 components.
Due to the secretive nature of the Aston Martin Valkyrie, I couldn't find images of the underbody at the time. I was able to gain insight by flipping over the car in Granturismo 5, and imaging the underbody with the photo mode! Where there's a will, there's a way!
A rendered image of the front three-quarter showcasing highlights as well as patch layout. 100% modelled in Alias, minus the tyres. Maybe one day I'll get around to updating them.